
“Default” mode is the original combat mode for Darksiders III. “Classic” mode should feel more like previous Darksiders titles allowing Fury to dodge interrupt her attacks as well use items instantly. Upon loading a save or starting a new game, players will be prompted to choose between “Default” and “Classic” combat.

#DARKSIDERS III UPGRADE ARMOR PATCH#
The easiest to track feedback and reports is our tracker here: Ĭhangelog for Patch #2 (added 21 December 2018): * Reduced Fafnir enhancement’s damage output.Įnjoy and keep the feedback coming. * Fixed multiple issues where players can get Fury into unintended locations or unintended locations without expected Hollows (in some cases Force Respawn may need to be used). Fix should also fix saves that had this issue. * Fix for issue that would break Gluttony fight. * Fix for issue where certain stacked breakables wouldn’t break in Bonelands. If you have encountered this issue, it should destroy the stuck block, and if you come back to the area, it will reload the block in the correct starting area. * Fix for issue where Force blocks were getting stuck in Scar. This is for the issue where Fury’s hollow abilities appear to have stopped working. * Added functionality on Force respawn that will force the hollows to re-equip to Fury. This option is a last resort to be used if you think you are stuck in an area for whatever reason. It will kill Fury and return her to the last Vulgrim Waypoint that you visited. This option is available in the game options menu. * Added FOV scaling to keep correct FOV on 21:9 monitors. * Modified hit indicators for better readability. The windows are consistent on Balanced, Challenging and Apocalyptic and even more significant on easy. * Adjusted invulnerability windows across all difficulties. * Updated Story mode to be more forgiving. Performance improvements should also significantly reduce stuttering in high-density areas. * Multiple improvements to help performance and loading. We have the first patch ready for you.Here is the complete list of fixes:

Changelog for Patch #1 (added 04 December 2018):
